Hello
I am Guillaume.
I am a software developer from Montréal who has been working professionally since 2003, although I started programming in 1995. I am a Senior C++ Architect in a company that develops a software with millions of lines of code.
In my free time, I sometimes work on personal projects, including a few that are public:
[2018-Today] escapedia.ca: All escape games in Canada and real time schedules of hundreds of rooms for faster booking. It also has an Android App on Google Play Store and an iOS App on Apple App Store
Projects related to Board Game Arena:
[2023-2024] Draft & Write Records: Implementation on Board Game Arena of the boardgame Draft & Write Records by Bruno Maciel published by Inside Up Games.
[2023] Romi Rami: Implementation on Board Game Arena of the boardgame Romi Rami by Antoine Lefebvre published by Randolph.
[2023] GOLDblivion: Implementation on Board Game Arena of the boardgame GOLDblivion by Jean-François Gauthier published by Goblivion Games.
[2022-2023] Earth: Implementation on Board Game Arena of the boardgame Earth by Maxime Tardif published by Inside Up Games.
[2021-2022] Bärenpark: Implementation on Board Game Arena of the boardgame Bärenpark by Phil Walker-Harding published by Loukout Games.
[2021-2022] The Isle of Cats: Implementation on Board Game Arena of the boardgame The Isle of Cats by Frank West published by The City of Games.
[2021] Gold West: Implementation on Board Game Arena of the Gold West boardgame by J. Alex Kevern, published by TMG.
[2021-2022] I have contributed a few blog posts on the BGA Developers’ blog.
[2022] Road: A small experiment with Flutter’s animation system that encourages improving public transit.